As John T. Wrecker continues his task of protecting a group of refugees from a virus, the threat of something new and even more dangerous grows ever closer in the form of monstrous mutants.
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The gang of five — Gopal, Madhav, Lucky, Laxman and Laxman, again! are orphans who have been raised in Seth Jamnadas’ orphanage in Ooty. When they return to their orphanage to mourn the death of their mentor, they hear that an avaricious builder, Vasu Reddy and his associate, Nikhil have designs on the ashram and the adjoining plot owned by Colonel Chouhan. The jugadu gang decides to stall the builders. However, they realise that in their absence, some friendly ghosts too have started to reside in the area. Anna Mathew, who can talk to spirits, acts as the guide to the gang.
Triple D Productions returns with the sequel Dna Bloodline 2. After being convicted of involuntary manslaughter, of Jazzmon King, Fly Dana Killebrew finally accepts the fact that it’s time to change the way he moves. As Fly examines what in his Bloodline, he realizes that the very things that creates you can ultimately be the same things that destroys you.
Veteran spy Nathan Muir is on the verge of retiring from the CIA when he learns that his one-time protégé and close friend, Tom Bishop, is a political prisoner sentenced to die in Beijing. Although their friendship has been marred by bad blood and resentment, Muir agrees to take on the most dangerous mission of his career and rescue Bishop.
Lured by the promise of an Australian holiday, backpackers Rutger, Katarina, and Paul visit the notorious Wolf Creek Crater. Their dream Outback adventure soon becomes a horrific reality when they encounter the site’s most infamous local, the last man any traveler to the region ever wants to meet; Mick Taylor. As the backpackers flee, Mick pursues them on an epic white knuckled rampage across hostile wasteland…
Phoenix cop Ben Shockley is well on his way to becoming a derelict when he is assigned to transport a witness named Gus Mally from Vegas. Mally turns out to be a belligerent prostitute with mob ties and incriminating information regarding a high-placed figure.
Young teenager, Sam Witwicky becomes involved in the ancient struggle between two extraterrestrial factions of transforming robots – the heroic Autobots and the evil Decepticons. Sam holds the clue to unimaginable power and the Decepticons will stop at nothing to retrieve it.
When the government puts all its rotten criminal eggs in one airborne basket, it’s asking for trouble. Before you can say, “Pass the barf bag,” the crooks control the plane, led by creepy Cyrus “The Virus” Grissom. Watching his every move is the just-released Cameron Poe, who’d rather reunite with his family.
By the year 2050 AD, a mysterious organization called Galactor has occupied half of the Earth and threatens to exterminate the human race. Around the same time, the International Science Organization had uncovered mysterious stones that bear unusual powers. It is said that one person out of approximately eight million is able to harness the power of the stones; they are known as a “Receptor”. Dr. Kozaburo Nambu gathers a team of these five lucky Receptors together. Known as the “Gatchaman” team, it is their mission to defeat Galactor.